The Devil May Cry Gaming Series Review
We take a trip down memory lane as we go from 2001 which saw the release of Devil May Cry, to 2019 which has been the latest offering from the series for 11 years.
Devil May Cry 2001
Asked to make a new Resident Evil, director Hideki Kamiya decided to transform the series. He threw out static camera angles to give the action more energy, and the result was so wildly different tat it became its own brand-new series. Devil May Cry encouraged stylish brawling, grading you on your performance, with the elusive S-rank reserved for only the best fighters. Its revenge-fuelled story was loosely based on epic poem The Divine Comedy by Dante Alighieri, from whom our hero took his name. It may be one of the great works of literature, but it had nothing on Devil May Cry’s rollicking action.
Devil May Cry 2 2003
Less than two years later, Capcom delivered a more ambitious sequel. It was bigger and broader, but simpler, too, designed for those who found the first game a tough nut to crack. Throwing out the puzzles, it focused more on combat, while introducing a second playable character, Lucia, whose own campaign came on a separate disc. More importantly, it added what would become a series staple, The Bloody Palace. This extended fighting tournament pitted Dante against increasingly tricky opponents, in a vivid descent into Hell. With 9999 floors to beat, it kept players busy for months.
Devil May Cry 3 2005
After the second game’s somewhat controversial changes, developers Capcom went back to basics with this prequel, a classic tale of sibling rivalry in which Dante fought to prevent brother Vergil from unleashing a demonic apocalypse. There was nothing basic about Devil May Cry 3’s combat, though, with new weapons to master and six diverse combat styles that allowed you to do everything from going full gun-fu, to controlling the flow of time, to creating clones of yourself mid-fight. The clever blend of old and new won fans’ hearts and to this day, many consider this the series’ best entry.
Devil May Cry 4 2008
The first Devil May Cry to make its debut on non-PlayStation hardware dared to let Dante play second fiddle to powerful young newcomer Nero. In fact, you got to play both, with a plot twist eventually putting them on the same side as they battled an evil cult that collected arms. By now, the action and animation had reached new heights of detail and fluidity, with expansive, lavish environments making it easily the best-looking entry to date. A remastered Special Edition arrived seven years later, prettying up the game even more for modern consoles and featuring new playable heroes.
Devil May Cry 5 2019
Ninja Theory’s Devil May Cry shook up the series with a fresh take on Dante, but for the forthcoming number five Capcom have brought the old model back alongside the returning Nero. They’re older but hardly wiser, boasting a wonderful, ridiculous new arsenal. Dante has a set of fire gauntlets and a motorbike which can be split in two to batter enemies with. Nero isn’t left out, getting to play with an array of multi-purpose robotic arms, including one that is just a spinning pasta fork. With stunning graphics and slicker than ever combat, this bold comeback promises to be the most thrilling Devil May Cry yet.
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Keywords: Capcom, Devil May Cry, Gaming, Videogames, Review.